Vitality
Vitality follows the harrowing adventure of a lone wizard who's party is gravely injured, leaving them to brave the dark and dangerous caves alone in search of ingredients to brew restorative potions. Clever use of your light spell will allow you to solve the puzzles and dangers before you, burn away enemies while in your lights influence, freeze them solid while hiding in the dark. Also features a speedrun timer for those who want to challenge themselves and beat the game as fast as possible, honor system though, as it currently takes whatever your time was when you return to the main menu not just when you complete the game.
This was made in 2 weeks for Pirate Software Game Jam 15 by a team of 2 game devs, with music composed by a relative of one of the devs. The theme of the jam was Shadows and Alchemy
Hint if you're stuck, are all the torches lit?
Also Esc brings you back to the main menu if necessary
Game Design Document
https://docs.google.com/document/d/1QTEwsTuKhk9dlmlRQPZC1B6zrkz_G17s1DczqzeU6pE/edit?usp=sharing
Engine Godot 4.2
Status | Prototype |
Platforms | HTML5 |
Authors | psycro77, Splinter02 |
Genre | Adventure, Action |
Made with | Godot |
Tags | 2D, Fantasy, Magic, Pixel Art, Puzzle-Platformer, Singleplayer, Speedrun, Sprites |